Any Old Port in a Storm
S. John Ross wrote The Big RPG Plot List many harvests ago. It is a good framework for seeding adventures, but we must inject flavor befits the setting of play. For that we use Spark Tables.
Any Old Port in a Storm
The PCs are seeking shelter from the elements or some other threat, and
come across a place to hole up. They find that they have stumbled across
something dangerous, secret, or supernatural, and must then deal with
it in order to enjoy a little rest.
Common Twists & Themes: The shelter contains the
cause of the threat the PCs were trying to avoid. The shelter houses a
Hidden Base (q.v.). The PCs must not only struggle for shelter, they
must struggle to survive. The place is a legitimate shelter of some kind, but the PCs are not welcome, and must win hearts or minds to earn their bed for the night.
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