Session Report - Silent Street Station for Liminal Horror
2 Players, 5 Characters per player. One of them traded her utility belt for a set of lockpicks interpreting her background as a locksmith. Opened with a cutscene of the outbreak, cells ring and people go crazy while mutating etc. Session begins in the Station proper. The two groups split up to cover more ground so we alternate locations and actions between my two players. They check the news stand and convince the cashier to open the door and join them for safety in numbers. They alert the zombie security guard and notice there's interesting stuff inside. They check out the McDonald's (sorry, McDarrow) and notice one zombie has the magnetic card; they barricade one of the entrances then use a flashlight to alert the zombie, but it communicates with the others to everyone's surprise and the group ends up trying to run away towards the northwest exit but the door's locked with a pad! Here the game slowed down a LOT cause I treated each of the fourteen zombie...
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