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Non-Authoritative FKR (incidentally, 2400/24XX) Core Gameplay Loop Tutorial

Establishing a Situation. The year is 1023 of the Imperial Calendar ( when ). You are a band of mercenaries ( who ) walking on the  illustrious ( description ) Road of Kings ( where ), towards the Capital to find work and connections ( why ), when your journey is interrupted by a road block (the situation, which presents a problem & context for it ). Ahead of you is a wooden camp built around the Tyrant’s Bridge, the only safe way across river you know of. Soldiers armed with pikes and crossbows guard the camp ( leaving out their colors for the players to ask, which will let them know they are not from the capital but from Middenland, which is odd and hopefully interesting .) [1] What do you do? First, players ask questions , such as: do the guards look hostile? ( not particularly, do you hail them? ), could we sneak past the camp? ( yes, though it'd be very difficult as it is, since the camp is on both sides of the bridge, it's like a toll outpost or something ), do we kno

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